[TechnicalArt] BLESS Open Beta

BLESS, MMORPG, developed on Unreal Engine 3

I worked on as below,
1. Optimization on Character / Environment Asset
2. Profiling BottleNeck Area for Streaming world
3. Fixing Bugs related to Server Geometries and Various Volumes
4. Managing Cooking Process and Fixing up Redirectors
5. Controlling Patching Process on Live