[TechnicalArt] New IP

Developed by Unreal Engine 4
Worked on as below,
- Material Creation for Character and Environment
- Optimizing Graphic Asset
- Co-working with Engine Team to improve Engine tools
- Improve Rendering Quaility for HDR, PBS(Physically Based Shader)
- R&D Graphic Features for Graphic Fidelity
- Character Customization Prototype and Development